IsPlaying()
Indicates that a graph is presently running.
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Definition
- Type: Method
- Namespace: UnityEngine.Playables
- Assembly: UnityEngine.CoreModule
public bool IsPlaying()
Returns
Type | Description |
|---|---|
| bool | A boolean indicating if the graph is playing or not. |
Remarks
Return true if PlayableGraph.Play or has been called on the graph. Returns false if PlayableGraph.Stop has been called on the graph. Note that calling PlayableGraph.Evaluate has no impact on the IsPlaying state.