Lifetime
Alive time as a 0-1 value in the X component, and Total Lifetime in the Y component. To get the current particle age, simply multiply X by Y.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.ParticleSystemModule
Lifetime = 1024