MVJittered
Indicates whether the input motion vectors already include camera jitter. If set, DLSS will subtract the jitter specified by DLSSCommandExecutionData.jitterOffsetX and DLSSCommandExecutionData.jitterOffsetY from the motion vectors.
읽는 시간 1분최근 업데이트: 11일 전
Definition
- Type: Field
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
MVJittered = 4