DLSSContext
Represents the state of DLSS.
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Definition
- Type: Class
- Namespace: UnityEngine.NVIDIA
- Assembly: UnityEngine.NVIDIAModule
public class DLSSContext
Remarks
This class must be persistent, since internally it keeps track of history buffers and other important implementation details. To modify the results of DLSS, alter values in the ExecuteData property and then run GraphicsDevice.ExecuteDLSS.
Properties
Property | Description |
|---|---|
| executeData | The mutable state of the current DLSS object. |
| initData | The immutable initialization data the DLSSContext requires. |