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Unity Engine

Unity Engine

fnPtr

The pointer to the native function that is called from the Java code.
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Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AndroidJNIModule
public nint fnPtr

Remarks

Obtain this pointer by calling
Marshal.GetFunctionPointerForDelegate
, where the delegate refers to a method annotated with
MonoPInvokeCallback
attribute. The method must have the signature:
static ReturnType MyMethod(IntPtr jniEnv, IntPtr objectOrClass, ...);