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Unity Engine

Unity Engine

TickRealtimeProbes()

Update the reflection probes.
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Definition

bool TickRealtimeProbes()

Returns

Type

Description

boolWhether a reflection probe was updated.

Remarks

The implementation of this method should update the real-time reflection probes. This is called once per frame during the offscreen camera render.
If you use the built-in ReflectionProbe component and rely on the built-in culling system (see ScriptableCullingParameters), you must call ReflectionProbe.UpdateCachedState to update and provide the appropriate probe information to the culling system.