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Unity Engine

TextureMixerPlayable

An implementation of IPlayable that allows mixing two textures.
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Definition

public struct TextureMixerPlayable : IPlayable, IEquatable<TextureMixerPlayable>

Remarks

NOTE: You can use PlayableExtensions methods with TextureMixerPlayable objects.

Static Methods

Method

Description

CreateCreates a TextureMixerPlayable in the PlayableGraph.