기술 자료

Unity Engine

Unity Engine

Nothing

Don't clear anything.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Nothing = 4

Remarks

This will leave colors and depth buffer from the previous frame or whatever was displayed before. Additional Resources: Camera.clearFlags property, camera component.