기술 자료

Unity Engine

Unity Engine

WaitForBuiltInQueueFlush()

Forcefully wait for any commands created on ControlContext.builtIn or on any derivative objects to have taken effect.
읽는 시간 1분최근 업데이트: 21일 전

Definition

public static void WaitForBuiltInQueueFlush()

Remarks

Normally this happens automatically over time. This should only be used in exceptional scenarios (because it mostly likely stalls for a while) or for deterministic testing.