기술 자료

Unity Engine

Unity Engine

IsValid(AnimationStream)

Returns whether this is a valid handle.
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Definition

public bool IsValid(AnimationStream stream)

Parameters

The AnimationStream that manages this handle.

Returns

Type

Description

boolWhether this is a valid handle.

Remarks

A TransformSceneHandle may be invalid if, for example, the transform binded to this handle is deleted or if you didn't use the correct function to create it.