OverrideLevel
Allows you to manually override the scaler level. If the value is -1, AdaptivePerformanceIndexer will handle levels, otherwise scaler will be forced to the value you specify.
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Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
public int OverrideLevel { get; set; }