SkipTransparentObjects
Whether transparent objects should be rendered When enabled, there is less rendering overdraw, but entire objects can disappear.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine.AdaptivePerformance
- Assembly: UnityEngine.AdaptivePerformanceModule
[NoAutoStaticsCleanup]public static bool SkipTransparentObjects { get; set; }