Edit()
Opens the assets in an associated editor.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.VersionControl
- Assembly: UnityEditor.CoreModule
public void Edit()
Remarks
Will try to open the asset in an associated editor. Eg. if png files are associated to Photoshop the png file will be loaded in photoshop.