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Unity Engine

Unity Engine

GetMaxDetailInstancesPerPatch(TerrainData)

Gets the max amount of detail instances per patch allowed on a terrain.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static int GetMaxDetailInstancesPerPatch(TerrainData terrainData)

Parameters

terrainData

The terrain data object.

Returns

Type

Description

intReturns the max number of detail instances.