Cancel()
Used to cancel asynchronous generation of static occlusion culling data.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void Cancel()
Remarks
Additional Resources: StaticOcclusionCulling.GenerateInBackground, StaticOcclusionCulling.isRunning.