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Unity Engine

Unity Engine

entityIds

The actual unfiltered selection from the Scene returned as entityIds instead of Selection.objects.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static EntityId[] entityIds { get; set; }

Remarks

All objects will be returned, including assets in projects. You can also assign objects to the selection.
The entityId of an object is always guaranteed to be unique.
Additional Resources: Selection.objects, Object.GetEntityId().