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Unity Engine

Unity Engine

RaiseContentRefreshed(string[], string[], string[])

Mark content to be refreshed.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static void RaiseContentRefreshed(string[] updated, string[] removed, string[] moved)

Parameters

updated

Assets that were updated.

removed

Assets that were removed.

Assets that were moved.