기술 자료

Unity Engine

Unity Engine

GetItemColumnDataAsDouble(int, int)

Returns double representation of hierarchy item value associated with the column.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public double GetItemColumnDataAsDouble(int id, int column)

Parameters

id

Hierarchy item identifier.

column

Column identifier.

Returns

Type

Description

doubleValue of the correspnding column as double.

Remarks

Use to retrieve value with high precision for columns such as HierarchyFrameDataView.columnStartTime which represents sample start time in milliseconds.
using System.Collections.Generic;using UnityEditor;using UnityEditor.Profiling;using UnityEditorInternal;class Example{ static List<int> childrenIdCache = new List<int>(); static int FindChildItemByFunctionName(HierarchyFrameDataView frameData, int parentId, string functionName) { frameData.GetItemChildren(parentId, childrenIdCache); foreach (var childId in childrenIdCache) { var name = frameData.GetItemName(childId); if (name == functionName) return childId; } return HierarchyFrameDataView.invalidSampleId; } static double GetSampleStartTime(string sampleName) { using (var frameData = ProfilerDriver.GetHierarchyFrameDataView(ProfilerDriver.lastFrameIndex, 0, HierarchyFrameDataView.ViewModes.Default, HierarchyFrameDataView.columnDontSort, false)) { var sampleId = FindChildItemByFunctionName(frameData, frameData.GetRootItemID(), sampleName); if (HierarchyFrameDataView.invalidSampleId == sampleId) return 0; double startTime = frameData.GetItemColumnDataAsDouble(sampleId, HierarchyFrameDataView.columnStartTime); return startTime; } }}