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Unity Engine

Unity Engine

GetAdditionalCompilerArguments(NamedBuildTarget)

Gets an array of additional compiler arguments set for a specific NamedBuildTarget.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static string[] GetAdditionalCompilerArguments(NamedBuildTarget buildTarget)

Parameters

buildTarget

The NamedBuildTarget to get the compiler arguments for.

Returns

Type

Description

string[]Returns an array with the compiler arguments associated with a NamedBuildTarget.

Remarks

Additional Resources: AdditionalCompilerArguments.