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Unity Engine


audioSpatialExperience

Determines if the Unity app's final mixed audio stream is spatialized.
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Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static AudioSpatialExperience audioSpatialExperience { get; set; }

Remarks

The value selected here is set once when the app is first started. This value can be changed dynamically at runtime via the C# AudioSettings.audioSpatialExperience property. This setting is only supported on visionOS.