기술 자료

Unity Engine

Unity Engine

SetTexture(Texture2D, int)

Assign a texture to the specified layer.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public void SetTexture(Texture2D texture, int layer = 0)

Parameters

texture


layer

Cannot be larger than PlatformIcon.maxLayerCount.

Remarks

Texture file must be stored in the project and instance obtained using AssetDatabase.LoadAssetAtPath.