기술 자료

Unity Engine

Unity Engine

componentWasAdded

This is invoked every time a new Component or MonoBehaviour is added to a GameObject using the ObjectFactory.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Event
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public static event Action<Component> componentWasAdded