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Unity Engine

Unity Engine

ClearAll()

Resets all workarounds to the default state.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void ClearAll()

Remarks

Clears the
enabled
,
disabled
, and
default
lists, then adds all entries from DefaultWorkarounds.DefinedWorkarounds to the
default
list. This restores Unity's automatic workaround detection for all workarounds.