ClearAll()
Resets all workarounds to the default state.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.HardwareProfiles
- Assembly: UnityEditor.CoreModule
public void ClearAll()
Remarks
Clears the , , and lists, then adds all entries from DefaultWorkarounds.DefinedWorkarounds to the list. This restores Unity's automatic workaround detection for all workarounds.
enableddisableddefaultdefault