prefabUIEnvironment
Allows you to specify a Scene to use as the editing environment for UI Prefabs.
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Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static SceneAsset prefabUIEnvironment { get; set; }
Remarks
UI Prefabs are Prefabs that have a RectTransform on the root GameObject.
You can read more about the Prefab Editing Environment in the User Manual.
Additional Resources: EditorSettings.prefabRegularEnvironment.