CleanBuildCache()
Clears cached unified content-build data so the next build recomputes it.
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Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
public static void CleanBuildCache()
Remarks
BuildPipeline.BuildContentDirectory performs the same cleanup when BuildContentOptions.CleanBuildCache is set. Use this to clear that cache between builds without running a content build.
Additional Resources: BuildContentOptions.CleanBuildCache, BuildPipeline.BuildContentDirectory