sharedAssets
The BuildFile.role value of a file that contains asset objects which are shared between Scenes.
읽는 시간 1분최근 업데이트: 21일 전
Definition
- Type: Property
- Namespace: UnityEditor.Build.Reporting
- Assembly: UnityEditor.CoreModule
public static string sharedAssets { get; }
Remarks
Examples of asset objects are textures, models, and audio. This role is also used for any serialized file inside an AssetBundle, apart from serialized files that contain scenes.