AddCondition(AnimatorConditionMode, float, string)
Utility function to add a condition to a transition.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public void AddCondition(AnimatorConditionMode mode, float threshold, string parameter)
Parameters
The AnimatorCondition mode of the condition.
The threshold value of the condition.
The name of the parameter.
Remarks
An example showing usage of this API can be found at the AnimatorController page.