timeParameter
If timeParameterActive is true, the value of this Parameter will be used instead of normalized time.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor.Animations
- Assembly: UnityEditor.CoreModule
public string timeParameter { get; set; }
Remarks
Parametrized Time and Root motion are not compatible. Root motion relies on previous and current time to compute a delta displacement. When you activate parametrized time, root motion is not computed anymore when this state is playing.