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Unity Engine

Unity Engine

frictionMixing

Defines the method used when mixing the friction values of two shapes to form a contact. This is assigned to the current PhysicsShape.surfaceMaterial.
읽는 시간 1분최근 업데이트: 21일 전

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsShape.SurfaceMaterial.MixingMode frictionMixing { get; set; }