기술 자료

Unity Engine

Unity Engine

PhysicsHingeJointDefinition

Create a default PhysicsHingeJoint definition.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Constructor
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule

PhysicsHingeJointDefinition()

Create a default PhysicsHingeJoint definition.
public PhysicsHingeJointDefinition()

PhysicsHingeJointDefinition(bool)

Create a default PhysicsHingeJoint definition.
public PhysicsHingeJointDefinition(bool useSettings)

Parameters

useSettings

Controls whether the default settings come from the physics settings or not.