isPoolHandle
Checks if the physics handle is from the physics handle pool or not. This will return false unless the PhysicsHandle was explicitly created with PhysicsHandle.Create or PhysicsHandle.CreateBatch.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool isPoolHandle { get; }