linearFrequency
Linear stiffness in cycles per second. Use zero for maximum stiffness.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public float linearFrequency { get; set; }
public float linearFrequency { get; set; }