transformChangeMode
Defines when changes to Transform that has are registered with PhysicsWorld.RegisterTransformChange are called. NOTE: In the Unity Editor when not in Play Mode, Transform change callbacks are always and only sent at the start of the frame for authoring purposes. See PhysicsWorld.TransformChangeMode.
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Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsWorld.TransformChangeMode transformChangeMode { get; set; }