maxPolygonVertices
Get/Set the maximum number of polygon vertices to be used when composing polygon output. This should be in the range of 3 to PhysicsConstants.MaxPolygonVertices. The default is PhysicsConstants.MaxPolygonVertices.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public int maxPolygonVertices { get; set; }