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Unity Engine

Unity Engine

autoIntegrate

True if the scene should be automatically integrated after the load completes. If this is set to false, the user must call ContentSceneFile.IntegrateAtEndOfFrame when they are ready to integrate.
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Definition

  • Type: Property
  • Namespace: Unity.Loading
  • Assembly: UnityEngine.ContentLoadModule
public bool autoIntegrate { get; set; }