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Unity Engine

Unity Engine

Opacity

The opacity multiplier applied to the wire.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public float Opacity { get; set; }

Remarks

The opacity multiplier is clamped to the [0, 1] range when set. A value of 0 makes the wire fully transparent, while a value of 1 leaves the wire fully opaque.