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Unity Engine

Unity Engine

RemoveFromGraph(bool)

Removes the current variable from its graph.
읽는 시간 1분최근 업데이트: 2달 전

Definition

void RemoveFromGraph(bool forceRemove = false)

Parameters

forceRemove

If true, removes the variable and all variable nodes referencing it. If false, removal fails if the variable is referenced in nodes.