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Unity Engine

Unity Engine

LoadGraphForImporter<T>(string)

Loads a fresh instance of the Graph of type T from disk for use in the asset import pipeline.
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Definition

public static T LoadGraphForImporter<T>(string assetPath) where T : Graph

Parameters

assetPath

The path to the graph asset file.

Returns

Type

Description

TA new instance of the graph read directly from disk.

Remarks

Use this method to load a Graph instance from disk without referencing the in-memory version. This ensures consistent, deterministic behavior required by Unity’s asset import pipeline. This method is intended for importers, it bypasses any in-memory modifications that may have occurred. Unlike GraphDatabase.LoadGraph, this method always returns a clean copy of the graph as it exists on disk.