GetOrCreateUnsafe(uint, long, long)
Creates a shared static data unsafely for the specified context and sub-context (usable from both C# and HPC#).
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.Burst
- Assembly: UnityEngine.BurstModule
public static SharedStatic<T> GetOrCreateUnsafe(uint alignment, long hashCode, long subHashCode)
Parameters
Returns
Type | Description |
|---|---|
| SharedStatic<T> | A newly created or previously cached shared-static for the hashcodes provided. |