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Unity Engine

CompileSynchronously

Gets or sets whether or not to Burst compile the code immediately on first use, or in the background over time.
읽는 시간 1분최근 업데이트: 2달 전

Definition

  • Type: Property
  • Namespace: Unity.Burst
  • Assembly: UnityEngine.BurstModule
public bool CompileSynchronously { get; set; }