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Unity Engine

Unity Engine

QuadraticCurveTo(Vector2, Vector2)

Adds a quadratic bezier curve to the current sub-path to the provided position using a control point.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void QuadraticCurveTo(Vector2 p1, Vector2 p2)

Parameters

The control point of the quadratic bezier.

The final position of the quadratic bezier.