기술 자료

Unity Engine

Unity Engine

CanStartManipulation(IMouseEvent)

Checks whether MouseEvent satisfies all of the ManipulatorActivationFilter requirements.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

protected bool CanStartManipulation(IMouseEvent e)

Parameters

The MouseEvent to validate.

Returns

Type

Description

boolTrue if the event satisfies the requirements. False otherwise.