SetRenderedText(string)
Setting this property will override the displayed text while preserving the original text value.
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Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
void SetRenderedText(string renderedText)
Parameters
Remarks
It is frequently employed to integrate third-party plugins available in the Unity Asset Store for text shaping purposes in combination with the LanguageDirection property.