기술 자료

Unity Engine

Unity Engine

SetBones(Sprite, SpriteBone[])

Sets the SpriteBones for this Sprite.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static void SetBones(this Sprite sprite, SpriteBone[] src)

Parameters

Remarks

This is usually called as part of the Sprite's post process to imbue it with bind pose data.