기술 자료

Unity Engine

Unity Engine

ForceNoMotion

Don't track motion for SpeedTree models painted on the terrain. Note that models are still rendered in the object motion vector pass, so the CPU performance is similar to `Per Object Motion`.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
ForceNoMotion = 2