기술 자료

Unity Engine

Unity Engine

ETC2_RGBA8Crunched

Compressed color with alpha channel texture format using Crunch compression for smaller storage sizes.
읽는 시간 1분최근 업데이트: 24일 전

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
ETC2_RGBA8Crunched = 65

Remarks

The ETC2_RGBA8Crunched format is similar to the TextureFormat.ETC2_RGBA8 format but with additional JPEG-like lossy compression for storage size reduction. Textures are transcoded into the ETC2_RGBA8 format at load time.
Additional Resources: Texture2D.format, texture assets.