processorModel
Specifies the model name of the processor in the user's device (Read Only).
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Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static string processorModel { get; }
Remarks
With and SystemInfo.processorManufacturer values, you can categorize the devices running Unity applications to gather accurate performance metrics. You can use this data to test and optimize your application for improved performance.
SystemInfo.processorModelReturns on WebGL platforms and IOS platforms platforms which don't support this property.
unknownAdditional Resources: SystemInfo.processorManufacturer
Examples
using UnityEngine;using TMPro;public class NewBehaviourScript : MonoBehaviour{ public TMP_Text DisplayText; private string _processorModel; void Start() { _processorModel = SystemInfo.processorModel; DisplayText.text = _processorModel; }}