LoadAchievementDescriptions(Action<IAchievementDescription[]>)
Loads the achievement descriptions associated with this application.
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Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.GameCenterModule
public static void LoadAchievementDescriptions(Action<IAchievementDescription[]> callback)
Parameters
Remarks
This is usually set up outside Unity on some external service provided by the implementation provider. For example, when using GameCenter you need to set up the achievements using iTunes Connect.
Examples
using UnityEngine;using UnityEngine.SocialPlatforms;using System.Collections;public class ExampleClass : MonoBehaviour{ void Start() { Social.LoadAchievementDescriptions(descriptions => { if (descriptions.Length > 0) { Debug.Log("Got " + descriptions.Length + " achievement descriptions"); string achievementDescriptions = "Achievement Descriptions:\n"; foreach (IAchievementDescription ad in descriptions) { achievementDescriptions += "\t" + ad.id + " " + ad.title + " " + ad.unachievedDescription + "\n"; } Debug.Log(achievementDescriptions); } else Debug.Log("Failed to load achievement descriptions"); }); }}