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Unity Engine

Unity Engine

RayTracingAccelerationStructure.RayTracingModeMask

Flags that determine which RayTracingMode s ray tracing instances must have in order to be added to the RayTracingAccelerationStructure.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

[Flags]public enum RayTracingAccelerationStructure.RayTracingModeMask

Remarks

Additional Resources: LightEditor.Settings.

Fields

Value

Description

DynamicGeometryAdd only ray tracing instances that use RayTracingMode.DynamicGeometry to a RayTracingAccelerationStructure.
DynamicGeometryManualUpdateAdd only ray tracing instances that use RayTracingMode.DynamicGeometryManualUpdate to a RayTracingAccelerationStructure.
DynamicTransformAdd only ray tracing instances that use RayTracingMode.DynamicTransform to a RayTracingAccelerationStructure.
EverythingAdd all ray tracing instances to a RayTracingAccelerationStructure except for those that use RayTracingMode.Off.
NothingDisable adding ray tracing instances to a RayTracingAccelerationStructure.
StaticAdd only ray tracing instances set to RayTracingMode.Static to the RayTracingAccelerationStructure.