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Unity Engine

Unity Engine

UNITY_PLATFORM_SUPPORTS_WAVE_32

Unity sets UNITY_PLATFORM_SUPPORTS_WAVE_32 when the target platform is known to support wave-level shader operations with a wave size of 32.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

UNITY_PLATFORM_SUPPORTS_WAVE_32 = 35