UNITY_PLATFORM_SUPPORTS_WAVE_32
Unity sets UNITY_PLATFORM_SUPPORTS_WAVE_32 when the target platform is known to support wave-level shader operations with a wave size of 32.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
UNITY_PLATFORM_SUPPORTS_WAVE_32 = 35